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Work-in-progress Balance Changes for March 2024 (Season 57)

February 27, 2024 · 2 min read

These changes are not final — the balance team will take your feedback and decide on a finalized version.

balance wip

Work-in-progress Balance Changes for March 2024 (Season 57)

Work-in-progress balance changes are here! Supercell is interested in hearing what you think about these changes before finalizing them.

There are 12 different options here. Based on your feedback, Supercell will finalize them into the next balance update for the March season.

Table of Contents

Nerf

Evolved Knight (Nerf)

Before After
Hit Speed -8% 0.909 Hits / Second 0.833 Hits / Second
Damage Multiplier -9% 1.10 1.00

Little Prince (Nerf)

Before After
Range -8% 6.00 Tiles 5.50 Tiles

Evolved Royal Recruits (Nerf)

Before After
Damage Multiplier -6% 1.06 1.00

Goblin Giant (Nerf)

Before After
HP -3% 3,336 Hit Points 3,232 Hit Points

Evolved Bomber (Nerf)

Before After
Bounce Distance -17% 3.00 Tiles 2.50 Tiles

Buff

Evolved Ice Spirit (Buff)

Before After
Radius +33% 1.50 Tiles 2.00 Tiles

Evolved Valkyrie (Buff)

Before After
HP Multiplier +15% 1.00 1.15

Magic Archer (Buff)

Before After
First Hit Time -25% 800 Seconds 600 Seconds

P.E.K.K.A (Buff)

Before After
Range +33% 1.20 Tiles 1.60 Tiles

Golden Knight (Buff)

Before After
Ability Cooldown -36% 11 Seconds 7.00 Seconds

Monk (Buff)

Before After
HP +10% 2,000 Hit Points 2,200 Hit Points

Goblin Drill (Rework)

Before After
Duration +11% 9.0 Seconds 10 Seconds
First Spawn Time -50% 1.0 Seconds 0.500 Seconds
HP -9% 1,440 Hit Points 1,312 Hit Points

Feedback

Share your thoughts on these balances in the next couple of days so that your feedback will be included in the decisions. Leave your comments in the discussion below.

Discuss

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