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Work-in-progress Balance Changes for August 2025 (Season 74)

July 24, 2025 · 3 min read

Twenty cards will tentatively be balanced in August 2025.

Work-in-progress Balance Changes for August 2025 (Season 74)

Work-in-progress balance changes are here! Supercell is interested in hearing what you think about these changes before finalizing them.

Table of Contents

Dagger Duchess (Nerf)

Before After
Hit Speed -10% 1/0.45 Hits / Second 1/0.5 Hits / Second
Hit Speed -10% 2.22 Hits / Second 2.00 Hits / Second

Royal Chef (Nerf)

Before After
Cook Frequency -8% 1/35 Pancakes / Second 1/38 Pancakes / Second
Cook Frequency -8% 0.029 Pancakes / Second 0.026 Pancakes / Second
Cook Frequency -9% 1/21 Pancakes / Second 1/23 Pancakes / Second
Cook Frequency -9% 0.048 Pancakes / Second 0.043 Pancakes / Second

Spear Goblins (Nerf)

Before After
First Hit Time +50% 0.40 Seconds 0.60 Seconds

Miner (Nerf)

Before After
Hit Speed -8% 1/1.2 Hits / Second 1/1.3 Hits / Second
Hit Speed -8% 0.833 Hits / Second 0.769 Hits / Second

Evolved Skeleton Barrel (Nerf)

Before After
Death Damage -5% 256 Hit Points 243 Hit Points

Spirit Empress (Buff)

Before After
HP (Air) +5% 1,254 Hit Points 1,318 Hit Points

Phoenix (Buff)

Death Damage to towers reduction removed

Before After
Hit Speed +11% 1.00 Hits / Second 1.11 Hits / Second
Death Damage (Towers) -100% 70% Hit Points 0% Hit Points

Zappies (Buff)

Before After
First Hit Time -27% 1.10 Seconds 0.80 Seconds

Golem (Buff)

Before After
Golemite Damage +113% 48 Hit Points 102 Hit Points

Firecracker (Rework)

Before After
Sight Range -6% 8.50 Tiles 8.00 Tiles
Recoil -33% 1.5 Tiles 1.0 Tiles

Evolved Giant Snowball (Rework)

Before After
Speed -33% 5.0 3.3

Minions (Rework)

From Fast to Very Fast

Before After
Speed +33% 90 120

Rage (Rework)

Lumberjack gets the Rage damage buff, but not the duration nerf.

Before After
Damage +21% 148 Hit Points 179 Hit Points
Duration -18% 5.5 Seconds 4.5 Seconds

Cannoneer (Rework)

Before After
Hit Speed +14% 1/2.4 Hits / Second 1/2.1 Hits / Second
Hit Speed +14% 0.42 Hits / Second 0.48 Hits / Second
Damage -17% 386 Hit Points 320 Hit Points

Evolved Witch (Rework)

Now only heals from the Skeletons she spawns herself

Before After
Heal per Skeleton +18% 56.00 Hit Points 66.00 Hit Points
Heal Source All skeletons Own skeletons only

Evolved Dart Goblin (Rework)

Before After
Poison Duration -75% 4.00 Seconds 1.00 Seconds

Dart Goblin (Rework)

Before After
Hit Speed -13% 1/0.7 Hits / Second 1/0.8 Hits / Second
Hit Speed -13% 1.4 Hits / Second 1.3 Hits / Second
Damage +11% 133 Hit Points 148 Hit Points

Evolved Archers (Rework)

Before After
Power Shot Damage -22% 215 Hit Points 168 Hit Points
Power Shot Min Range -11% 4.5 Tiles 4.0 Tiles

Archers (Rework)

Before After
Damage +5% 107 Hit Points 112 Hit Points

Goblin Hut (Rework)

Before After
Spawn Delay -50% 1.0 Seconds 0.500 Seconds
Spawn Frequency -5% 0.56 Spawns / Second 0.53 Spawns / Second

Feedback

What do you think about these changes? Leave your feedback below!

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Author: SML
SML (See-ming Lee) is the Founder of RoyaleAPI. He made this site because he loves Clash Royale. Read about the History of RoyaleAPI
Author: Alpe123
Alpe is the Director of Content and Esports at RoyaleAPI.

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