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Season 5: Balance and Features - November 2019 Update

November 1, 2019 · 3 min read

Here’s what to expect for Season 5 (November 2019). Jump to Tierbreakers, Goblin Feast, Elixir Golem Official Release, Balance [...]

update balance season

Here’s what to expect for Season 5 (November 2019). Jump to Tierbreakers, Goblin Feast, Elixir Golem Official Release, Balance Changes, Classic Decks, Clan War Collection Day Battles, Mega Touchdown, 2v2 Touchdown Changes

Tiebreakers

Tiebreakers Tiebreakers will be added to 1v1 Ladder. This means that all of the game modes will have a tiebreaker, with the lowest-health tower as the decider.


Goblin Feast

Pass Royale The theme for Season 5 is the Great Goblin Feast. Pass Royale holders will unlock the exclusive Party Hut tower skin and Dart Goblin emote. Everyone will be battling at the Great Goblin Feast Arena.


Elixir Golem: Official Release

Elixir Golem Elixir Golem is officially released and will be available for everyone to unlock from chests starting in Electro Valley (Arena 10).


Balance Changes

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These balances will go live at the beginning of the November season (Season 5).

  • Nerf Witch
    • Area Damage
      • Removed
    • Hit Speed reduced:
      • 1.4 sec → 1.7 sec
    • Slower first Skeleton spawn:
      • 1 sec → 3.5 sec
    • Mass increased:
      • +100%
      • No longer pushed by Skeletons
  • Nerf Elixir Golem
    • Hitpoints:
      • -10%
      • Affects all three forms
      • Elixir Golem: 1408 → 1267
      • Elixir Golemite: 704 → 633
      • Elixir Blob: 352 → 316
  • Nerf Wall Breakers
    • Damage:
      • -19%
      • 400 → 325
    • Area Damage Radius reduced:
      • 2.0 → 1.5
    • Deploy slightly further apart
      • Fixes true red/true blue issue
  • Nerf Fisherman
    • Hook Range reduced:
      • 7 → 6
    • Hook Charge Time increased:
      • 1 sec → 1.1 sec
  • Nerf Baby Dragon
    • Hitpoints:
      • -4.5%
      • 1064 → 1024
  • Rework Executioner
    • Max Range:
      • 4.5 → 5
    • Axe Radius:
      • -20%
    • Axe Hover Time increased: -1.0 sec → 1.2 sec
  • Buff Barbarian Barrel
    • Damage: +8%
    • 186 → 200
  • Numbers for damage and hit points denote those of tournament-standard card levels

Classic Decks

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Gigantic Prince

Giant, The Log, Zap, Fireball, Prince, Electro Dragon, Mega Minion, Miner

Giant Prince EDrag MegaM
Giant Miner Prince Electro Dragon Fireball Mega Minion Zap The Log

Snow Balloons

Balloon, Ice Golem, Ice Spirit, Giant Snowball, Lumberjack, Musketeer, Bats, Barbarian Barrel

LumberLoon Bats 2.8 Cycle
Balloon Lumberjack Musketeer Ice Golem Bats Ice Spirit Barbarian Barrel Giant Snowball

Lava Clones

Lava Hound, Baby Dragon, Flying Machine, Bats, Clone, Lumberjack, Skeleton Army, Zap

LH BBD FM Clone
Lava Hound Lumberjack Baby Dragon Flying Machine Skeleton Army Bats Zap Clone

Hog-Quake!

Hog Rider, Valkyrie, Archers, Skeletons, Inferno Tower, Barbarian Barrel, Giant Snowball, Earthquake

Hog Valk 3.0 Cycle
Hog Rider Valkyrie Earthquake Archers Skeletons Barbarian Barrel Giant Snowball Inferno Tower

X-Bow 2.9

X Bow, Ice Golem, Ice Spirit, Skeletons, Tesla, Archers, The Log, Fireball

X-Bow 2.9 Cycle
X-Bow Fireball Archers Ice Golem Skeletons Ice Spirit The Log Tesla

Mortar Swarms

Mortar, Miner, The Log, Fireball, Rascals, Minion Horde, Goblin Gang, Spear Goblins

Mortar Miner Horde Bait
Mortar Miner Minion Horde Fireball Goblin Gang Rascals Spear Goblins The Log

Clan War Collection Day Battles

  • 1v1
    • Triple Draft
    • Classic Decks
    • Rage
  • 2v2
    • Touchdown
    • Normal

Mega Touchdown

  • New game mode
  • Primary way to play Touchdown in challenges
  • Follows Mega Deck building rules (18 cards)
  • 2x Elixir

2v2 Touchdown Changes

  • Updated draft choices
  • Guaranteed 2 “Runners” (fast troops / building targeters) for each player
  • Guaranteed 1-2 Building cards for each player
  • Elixir per player increased from 70% to 100%

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