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Work-in-progress Balance Changes for July 2025 (Season 73)

1 day ago · June 26, 2025 · 2 min read

Ten cards will tentatively be balanced in July 2025.

Work-in-progress Balance Changes for July 2025 (Season 73)

Work-in-progress balance changes are here! Supercell is interested in hearing what you think about these changes before finalizing them.

Table of Contents

Ice Spirit (Nerf)

Before After
Freeze Duration -8% 1.20 Seconds 1.10 Seconds

The Log (Nerf)

Before After
Damage -9% 289 Hit Points 263 Hit Points

Evolved Goblin Barrel (Nerf)

Before After
Decoy Goblin Damage -26% 120 Hit Points 89 Hit Points

Evolved Witch (Nerf)

Before After
Heal per Skeleton -13% 64 Hit Points 56 Hit Points

Giant Skeleton (Buff)

Before After
Damage +4% 266 Hit Points 276 Hit Points

Ice Golem (Buff)

Before After
HP +12% 1,198 Hit Points 1,344 Hit Points

Mini Pekka (Buff)

Before After
HP +5% 1,361 Hit Points 1,433 Hit Points

Rascals (Rework)

Rascals have struggled lately because of the dominance of spells. Supercell is adjusting the card to make the Rascal Boy less reliant on the Rascal Girls, while also toning down how overwhelming the Girls can be against decks without strong counters.

Before After
Boy Damage +53% 133 Hit Points 204 Hit Points
Girl Damage -6% 133 Hit Points 125 Hit Points

Boss Bandit (Rework)

Before After
Ability Count +100% 1.00 2.00
Recharge HP Trigger 50% Removed
Ability Cooldown 0.000 Seconds 5.00 Seconds

Monk (Rework)

Monk’s ability was being overused as a means to stall the game.

Before After
HP +3% 2,150 Hit Points 2,214 Hit Points
Damage Reduction -13% 80% 70%

Feedback

What do you think about these changes? Leave your feedback below!

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Author: SML
SML (See-ming Lee) is the Founder of RoyaleAPI. He made this site because he loves Clash Royale. Read about the History of RoyaleAPI
Author: Alpe123
Alpe is the Director of Content and Esports at RoyaleAPI.

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