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Final Balance Changes for August 2024 (Season 62)

July 31, 2024 · 2 min read

Eleven cards are getting balanced.

balance final balance

Final Balance Changes for August 2024 (Season 62)

Final balance changes are here!

These will go live on 2024-08-06 Tuesday, around 8-9am UTC. Exact time to be determined.

Table of Contents

Arrows (Nerf)

Before After
Tower Damage -16% 111 Hit Points 93 Hit Points

Evolved Goblin Drill (Nerf)

Before After
Spawned Units from Second Spawn -50% 2 1

Evolved Wizard (Rework)

Before After
Shield HP -36% 296 Hit Points 190 Hit Points
HP +5% 720 Hit Points 754 Hit Points

Wizard (Buff)

Before After
HP +5% 720 Hit Points 754 Hit Points

Cannon Cart (Buff)

Before After
Hit Speed +11% 1.00 Hits / Second 1.11 Hits / Second

Electro Wizard (Buff)

Before After
Spawn Radius +20% 2.50 Tiles 3.00 Tiles

Goblin Machine (Buff)

Before After
Rocket Hit Speed +14% 0.250 Hits / Second 0.286 Hits / Second

Hunter (Buff)

Before After
HP +5% 838 Hit Points 884 Hit Points

Ice Wizard (Buff)

Before After
Splash Radius +50% 1.00 Tiles 1.50 Tiles

Void (Rework)

Before After
Damage -13% 544 Hit Points 472 Hit Points
Damage +58% 48 Hit Points 76 Hit Points

Skeleton Dragons (Bugfix)

Skeleton Dragon “nerf” is a bug fix for interaction consistency across all levels.

Previously, a Level 11 Wizard will need 3 hits to kill a Level 11 Skeleton Dragon, but a Level 15 Wizard takes only 2 hits to kill a Level 15 Skeleton Dragon.

After the value adjustments, both Wizards will take two hits to kill a same level Skeleton Dragon.

Source: Game designer of Clash Royale, Supercell.

Before After
HP -1% 563 Hit Points 560 Hit Points

Final Balance Changes for August 2024 (Season 62)

Discussieer

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Auteur: SML
SML (See-ming Lee) is the Founder of RoyaleAPI. He made this site because he loves Clash Royale. Read about the History of RoyaleAPI
Auteur: Alpe123
Alpe is the Director of Content and Esports at RoyaleAPI.
Creator Code Steun ons met makerscode RoyaleAPI
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