Work-in-progress Balance Changes for October 2025 (Season 76)
More than forty cards will tentatively be balanced in October 2025.
Work-in-progress balance changes are here! Supercell is interested in hearing what you think about these changes before finalizing them.
Table of Contents
- Berserker (Nerf)
- Bomber (Nerf)
- Furnace (Nerf)
- Goblin Drill (Nerf)
- Goblin Hut (Nerf)
- Goblin Giant (Nerf)
- Goblin Machine (Nerf)
- Guards (Nerf)
- Minions (Nerf)
- Skeletons (Nerf)
- Vines (Nerf)
- Evolved Baby Dragon (Nerf)
- Evolved Cannon (Nerf)
- Evolved Goblin Cage (Nerf)
- Evolved Valkyrie (Nerf)
- Evolved Wall Breakers (Nerf)
- Evolved Witch (Nerf)
- Royal Chef (Nerf)
- Rage (Nerf)
- Ice Wizard (Nerf)
- Prince (Bug Fix)
- Feedback
Berserker (Nerf)
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Before | After |
---|---|---|
Damage -5% | 102 Hit Points | 97 Hit Points |
Bomber (Nerf)
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Before | After |
---|---|---|
HP -8% | 332 Hit Points | 304 Hit Points |
Furnace (Nerf)
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Before | After |
---|---|---|
Speed +33% | 45 | 60 |
Goblin Drill (Nerf)
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Before | After |
---|---|---|
First Spawn Time +25% | 0.8 Seconds | 1.0 Seconds |
Goblin Hut (Nerf)
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Before | After |
---|---|---|
HP -4% | 1,228 Hit Points | 1,180 Hit Points |
Goblin Giant (Nerf)
![]() ![]() |
Before | After |
---|---|---|
HP -7% | 3,233 Hit Points | 3,020 Hit Points |
Backpack Range -9% | 5.5 Tiles | 5.0 Tiles |
Backpack First Hit Time +25% | 0.4 Seconds | 0.5 Seconds |
Goblin Machine (Nerf)
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Before | After |
---|---|---|
Rocket Damage -22% | 391 Hit Points | 304 Hit Points |
HP -7% | 2,304 Hit Points | 2,150 Hit Points |
Guards (Nerf)
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Before | After |
---|---|---|
First Hit Time +25% | 0.4 Seconds | 0.5 Seconds |
Minions (Nerf)
![]() ![]() |
Before | After |
---|---|---|
Hit Speed -8% | 1/1.1 Hits / Second | 1/1.2 Hits / Second |
Hit Speed -8% | 0.91 Hits / Second | 0.83 Hits / Second |
Skeletons (Nerf)
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Before | After |
---|---|---|
Hit Speed -9% | 1/1.0 Hits / Second | 1/1.1 Hits / Second |
Hit Speed -9% | 1.00 Hits / Second | 0.91 Hits / Second |
Vines (Nerf)
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Before | After |
---|---|---|
Duration -20% | 2.5 Seconds | 2.0 Seconds |
Damage -9% | 335 Hit Points | 306 Hit Points |
Damage Ticks -60% | 5 | 2 |
Evolved Baby Dragon (Nerf)
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Before | After |
---|---|---|
Cycles +100% | 1 Cycles | 2 Cycles |
Evolved Cannon (Nerf)
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Before | After |
---|---|---|
Barrage Damage -14% | 353 Hit Points | 304 Hit Points |
Evolved Goblin Cage (Nerf)
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Before | After |
---|---|---|
HP Multiplier -9% | 1,187 | 1,080 |
Evolved Valkyrie (Nerf)
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Before | After |
---|---|---|
HP Multiplier -9% | 2,096.00 | 1,907.00 |
Evolved Wall Breakers (Nerf)
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Before | After |
---|---|---|
Death Damage -11% | 291 Hit Points | 258 Hit Points |
Evolved Witch (Nerf)
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Before | After |
---|---|---|
Heal per Skeleton -16% | 76.0 Hit Points | 64.0 Hit Points |
Royal Chef (Nerf)
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Before | After |
---|---|---|
HP -7% | 2,921 Hit Points | 2,703 Hit Points |
Rage (Nerf)
![]() ![]() ![]() ![]() |
Before | After |
---|---|---|
Boost Effect Hit Speed Multiplier -4% | x1.35 | x1.30 |
Boost Effect Speed Multiplier -4% | x1.35 | x1.30 |
Ice Wizard (Nerf)
![]() ![]() ![]() ![]() ![]() |
Before | After |
---|---|---|
Slowdown Effect Hit Speed Multiplier +8% | x0.65 | x0.70 |
Slowdown Effect Speed Multiplier +8% | x0.65 | x0.70 |
Prince (Bug Fix)
Troops will no longer have na instant first attack after Charge has been reset.
![]() ![]() ![]() ![]() ![]() ![]() |
Before | After |
---|---|---|
Charge Reset Mechanic | - | - |
Feedback
What do you think about these changes? Leave your feedback below!
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