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Work-in-progress Balance Changes for October 2024 (Season 64)

September 26, 2024 · 2 min read

These changes are not final — the balance team will take your feedback and decide on a finalized version.

balance wip

Work-in-progress Balance Changes for October 2024 (Season 64)

Work-in-progress balance changes are here! Supercell is interested in hearing what you think about these changes before finalizing them.

There are 15 different options here. Based on your feedback, Supercell will finalize them into the next balance update for the October season.

Table of Contents

Bomber (Nerf)

Before After
Damage -2% 230 Hit Points 225 Hit Points

Goblin Demolisher (Nerf)

  • Max Time alive after life starts decreasing at 50%.

Before After
Duration -30% 10 Seconds 7 Seconds

Void (Nerf)

  • Strong Beam (1 target)

Before After
Damage -32% 472 Hit Points 320 Hit Points

Evolved P.E.K.K.A (Nerf)

Before After
Heal per Kill -13% 471 Hit Points 412 Hit Points

Evolved Tesla (Nerf)

Before After
Death Shockwave - Removed

Tesla (Buff)

Before After
Hit Speed +9% 0.83 Hits / Second 0.91 Hits / Second
Hit Time 1.2 Second 1.1 Second

Evolved Wizard (Nerf)

  • Pushback from shield explosion

Before After
Pushback -25% 4 Tiles 3 Tiles

Cannoneer (Nerf)

Before After
First Hit Time +33% 0.60 Seconds 0.80 Seconds

Goblin Curse (Buff)

Before After
DPS +20% 25 Hit Points / Second 30 Hit Points / Second

Goblin Machine (Buff)

Before After
HP +5% 2,196 Hit Points 2,304 Hit Points

Skeleton Barrel (Buff)

Before After
Death Damage +9% 133 Hit Points 145 Hit Points

Suspicious Bush (Buff)

Before After
Speed +33% 45 60

Evolved Goblin Cage (Buff)

Before After
Hit Speed +10% 0.91 Hits / Second 1.00 Hits / Second
Hit Time 1.1 Second 1.0 Second

Evolved Goblin Drill (Rework)

Before After
Damage and knockback of 2nd and 3rd spawns - Removed
Deploy time for Goblins spawned after submerge Added - New
2nd Submerge Goblin +1

Evolved Zap (Rework)

  • Removed: 3rd zap
  • Full damage on second

Before After
3rd Strike Damage -100% 94 Hit Points 0 Hit Points
2nd Strike Damage +104% 94 Hit Points 192 Hit Points

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