Along with the first client update comes the first balance changes of the year! There are lots of changes and we expect to see a shift in the meta. Unlike previous balances which are applied when the season changes, these balances will go live when the game client is updated — and yes, that means that it is likely that the meta will be different towards the end of Season 21.
Its healing effect will remain unchanged, but its healing effect radius will be decreased from 3.5 tiles to 2.5 tiles, resulting in an overall -49% area reduction.
After the update, players will need to be more careful about where they place the Heal Spirit, because the area of effect will be significantly smaller than before.
Hit points -31%
With Wall Breaker and Spell Bait decks starting to dominate the meta — especially at the very top of Ladder and highly competitive events such as CRL — Supercell feels that there needs to be more low-cost answers to handle them.
Bomber will be getting a rework with a lowered elixir cost from 3 to 2.
To compensate for the elixir change, his Hit Points and Damage will both be reduced by approximately a third.
The Clash Royale team hopes that this will allow Bomber to become a low-cost option to defend against spell baits while being effective as a support troop behind mid-cost win-conditions like Giant and Hog Rider.
Giant Skeleton (Rework)
Death Damage -54%
Ever since players in CRL 2020 have discovered Giant Skeleton as one of the best cards for defense for their 2v2 sets, players have started experimenting with him in their 1v1 decks.
This trend has not really diminished, and has in fact found its ways in the meta for several seasons, including the meta-defining RG GS variations that have been giving admirable performances since the CRL Finals 2020
The death damage of Giant Skeleton will be getting a significant -54% reduction.
To compensate for this change, he will get a +29% damage boost, which will allow him to 1-hit Princess and Dart Goblin, making him less likely to be distracted.
Bomb Tower (Nerf)
Death Damage -50%
Ever since the Elixir Golem has entered the arena in Season 4, there has been a slow and steady rise of usage for the Bomb Tower.
Once thought to be a card for beginner players, Bomb Tower started the dominate the meta as it has shifted towards being swarm heavy.
Over time, players have recognized that the Bomb Tower is extremely capable of fending off all manners of attacks.
Like its cousin Giant Skeleton, BT will be getting a significant death damage nerf -50%
The balance team hopes that this nerf will remove the overly defensive meta of being able to deploy a Bomb Tower in the lane as a universal defender to eradicate any types of pushes.
Death Damage -27%
Coinciding with the death damage nerf for Giant Skeleton and Bomb Tower, Balloon will also be getting a -27% death damage nerf.
Although Balloon’s death damage is not that of a defensive option, nerfing this card is an indirect balance to the Hunter nerf.
First Hit +57%
With Musketeer and Electro Wizard being nerfed in previous seasons, Hunter‘s rise in usage is expected.
Like many cards before him, most players didn’t experiment with the card until there aren’t many reliable air defense left.