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Work-in-progress Balance Changes for October 2023 (Season 52)

September 17, 2023 · 4 min read

These changes are not final — the balance team will take your feedback and decide on a finalized version.

balance wip

Work-in-progress Balance Changes for October 2023 (Season 52)

Work-in-progress balance changes are here! Supercell is interested in hearing what you think about these changes before finalizing them.

For this season, Supercell is changing it up a bit. Instead of asking players to leave disparate comments on social media, they would like you to pick your favorite 10 from a collection of 23 possible changes. After tallying the votes from all the creators, they will then pick 10 from of those to implement into the final changes.

There are lots of options here, and we will go through them one by one. We’ll link you to the poll hosted on our discussion forum at the end of the post.

Table of Contents

Knight Evolution (Nerf)

Before After
HP Bonus Multiplier -8% 1.30 1.20

Ice Spirit (Nerf)

Before After
HP Range -20% 2.5 tile 2.0 tile

Goblins (Nerf)

Before After
Hit Time 1.1 sec 1.2 sec
Hit Speed -8% 1/1.1 sec-1 1/1.2 sec-1
Hit Speed -8% 0.909 sec-1 0.833 sec-1

Barbarians Evolution (Nerf)

Before After
Damage Bonus Multiplier -8% 1.09 1.00
HP Bonus Multiplier -4% 1.30 1.25

Bomb Tower (Nerf)

Before After
Hit Time 1.6 sec 1.8 sec
Hit Speed -11% 1/1.6 sec-1 1/1.8 sec-1
Hit Speed -11% 0.625 sec-1 0.556 sec-1

Skeletons Evolution (Buff)

Before After
Ability Max Count +33% 6 8

Inferno Dragon (Nerf)

Before After
HP -6.5% 1294 1210
HP Level 11 1565 1464
HP Level 14 2070 1936

Magic Archer (Nerf) - Option 1

Before After
Damage -6.3% 111 104
Damage Level 11 134 125
Damage Level 14 177 166

Magic Archer (Nerf) - Option 2

Before After
First Hit Time +33% 0.5 sec 0.8 sec

Lava Hound (Nerf)

Before After
HP -6.0% 3150 2960
HP Level 11 3811 3581
HP Level 14 5040 4736

Balloon (Nerf)

Before After
Death Damage -6.7% 150 140
Death Damage Level 11 240 224
Death Damage Level 14 318 296

Minion Horde (Buff)

Before After
Deploy Radius 6.0 tile 8.0 tile

Inferno Tower (Buff)

Before After
HP +6.1% 825 875
HP Level 11 1749 1855
HP Level 14 2318 2458

Cannon (Rework)

Before After
HP +8.7% 322 350
HP Level 11 824 896
HP Level 14 1091 1186
Hit Time 0.9 sec 1.0 sec
Hit Speed 10% slower 1/0.9 sec-1 1/1.0 sec-1
Hit Speed 10% slower 1.1 sec-1 1.0 sec-1

Cannon Cart (Rework)

Before After
Moving: Hit Time 1.0 sec 0.9 sec
Moving: Hit Speed +11% 1/1.0 sec-1 1/0.9 sec-1
Moving: Hit Speed +11% 1.0 sec-1 1.1 sec-1
Broken: HP +9.2% 513 560
Broken: HP Level 11 1313 1433
Broken: HP Level 14 1739 1898
Broken: Hit Time 0.9 sec 1.0 sec
Broken: Hit Speed -10% 1/0.9 sec-1 1/1.0 sec-1
Broken: Hit Speed -10% 1.1 sec-1 1.0 sec-1

Ice Golem (Buff)

Before After
Slowdown Duration +33% 1.5 sec 2.0 sec

Giant Snowball (Rework)

Before After
Slowdown Duration +20% 2.5 sec 3.0 sec
Damage -6.7% 75 70
Damage Level 11 192 179
Damage Level 14 254 237

Hunter (Buff)

Before After
Damage +5.7% 53 56
Damage Level 11 84 89
Damage Level 14 112 118

Prince (Buff)

Before After
Charge Range -17% 3.0 tile 2.5 tile

Bomber (Buff)

Before After
Range +11% 4.5 tile 5.0 tile

Goblin Cage (Buff)

Before After
Brawler HP +5.2% 485 510
Brawler HP Level 11 1028 1081
Brawler HP Level 14 1362 1433

Giant (Buff)

Before After
Range +33% 1.2 tile 1.6 tile

Feedback

Share your thoughts on these balances in the next couple of days so that your feedback will be included in the decisions. Leave your comments in the discussion below.

Discuss

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Author: SML
SML (See-ming Lee) is the Founder of RoyaleAPI. He made this site because he loves Clash Royale. Read about the History of RoyaleAPI
Author: Alpe123
Alpe is the Director of Content and Esports at RoyaleAPI.
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