Work-in-progress Balance Changes for May 2024 (Season 59)
These changes are not final — the balance team will take your feedback and decide on a finalized version.
balance wip
Work-in-progress balance changes are here! Supercell is interested in hearing what you think about these changes before finalizing them.
There are 21 different options here. Based on your feedback, Supercell will finalize them into the next balance update for the May season.
Table of Contents
- Evolved Archers (Rework)
- Evolved Barbarians (Rework)
- Evolved Bats (Nerf)
- Evolved Battle Ram (Nerf)
- Evolved Bomber (Nerf)
- Evolved Firecracker (Rework)
- Evolved Knight (Rework)
- Evolved Mortar (Nerf)
- Evolved Royal Giant (Nerf)
- Royal Giant (Buff)
- Evolved Royal Recruits (Nerf)
- Royal Recruits (Buff)
- Evolved Skeletons (Nerf)
- Evolved Tesla (Rework)
- Evolved Valkyrie (Nerf)
- Evolved Wall Breakers (Nerf)
- Evolved Zap (Nerf)
- Cannoneer (Nerf)
- Dagger Duchess (Nerf)
- Elixir Collector (Nerf)
- Goblin Drill (Nerf)
Evolved Archers (Rework)
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Before | After |
---|---|---|
HP Multiplier -20% | 1.25 | 1.00 |
Damage Multiplier +18% | 1.70 | 2.00 |
Evolved Barbarians (Rework)
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Before | After |
---|---|---|
HP Multiplier -12% | 1.25 | 1.10 |
Duration +50% | 2.00 Seconds | 3.00 Seconds |
Evolved Bats (Nerf)
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Before | After |
---|---|---|
First Hit Time +100% | 0.300 Seconds | 0.600 Seconds |
Evolved Battle Ram (Nerf)
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Before | After |
---|---|---|
Pushback to Heavy Troops -100% | 2,000 unknown | 0.000 unknown |
Remove pushback to heavy troops, e.g. Mega Knight, Giant Skeleton. Other cards that currently have this ability include Log, Monk, and Little Prince.
Evolved Bomber (Nerf)
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Before | After |
---|---|---|
Cycles +100% | 1.00 Cycles | 2.00 Cycles |
Evolved Firecracker (Rework)
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Before | After |
---|---|---|
HP Multiplier -23% | 1.30 | 1.00 |
Big Sparks Duration +20% | 2.50 Seconds | 3.00 Seconds |
Small Sparks Duration +25% | 2.00 Seconds | 2.50 Seconds |
Movement Slowdown | 0.000 | 0.150 |
Evolved Knight (Rework)
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Before | After |
---|---|---|
HP Multiplier -8% | 1.20 | 1.10 |
Damage Reduction +17% | 0.600 | 0.700 |
Evolved Mortar (Nerf)
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Before | After |
---|---|---|
HP Multiplier -17% | 1.2 | 1.0 |
Evolved Royal Giant (Nerf)
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Before | After |
---|---|---|
HP Multiplier -9% | 1.1 | 1.0 |
Royal Giant (Buff)
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Before | After |
---|---|---|
HP +3% | 3,072 Hit Points | 3,164 Hit Points |
Evolved Royal Recruits (Nerf)
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Before | After |
---|---|---|
HP Multiplier -10% | 1.1 | 1.0 |
Royal Recruits (Buff)
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Before | After |
---|---|---|
HP +3% | 532 Hit Points | 547 Hit Points |
Evolved Skeletons (Nerf)
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Before | After |
---|---|---|
First Hit Time +25% | 0.400 Seconds | 0.500 Seconds |
Evolved Tesla (Rework)
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Before | After |
---|---|---|
HP Multiplier -17% | 1.20 | 1.00 |
Death Shockwave | 0 | 1 |
Evolved Valkyrie (Nerf)
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Before | After |
---|---|---|
HP Multiplier -4% | 1.15 | 1.10 |
Evolved Wall Breakers (Nerf)
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Before | After |
---|---|---|
Runner Damage -50% | 392 Hit Points | 196 Hit Points |
Runner Speed +33% | 90 | 120 |
Evolved Zap (Nerf)
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Before | After |
---|---|---|
2nd Strike Damage -50% | 192 Hit Points | 96 Hit Points |
3rd Strike Damage -50% | 192 Hit Points | 96 Hit Points |
Cannoneer (Nerf)
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Before | After |
---|---|---|
Damage -5% | 422 Hit Points | 401 Hit Points |
Dagger Duchess (Nerf)
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Before | After |
---|---|---|
HP -14% | 3,218 Hit Points | 2,780 Hit Points |
Elixir Collector (Nerf)
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Before | After |
---|---|---|
Generation Time +33% | 9 Seconds | 12 Seconds |
Duration +32% | 65 Seconds | 86 Seconds |
Goblin Drill (Nerf)
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Before | After |
---|---|---|
First Spawn Time +60% | 0.5 Seconds | 0.8 Seconds |
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