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Work-in-progress Balance Changes for May 2024 (Season 59)

April 23, 2024 · 3 min read

These changes are not final — the balance team will take your feedback and decide on a finalized version.

balance wip

Work-in-progress Balance Changes for March 2024 (Season 57)

Work-in-progress balance changes are here! Supercell is interested in hearing what you think about these changes before finalizing them.

There are 21 different options here. Based on your feedback, Supercell will finalize them into the next balance update for the May season.

Table of Contents

Evolved Archers (Rework)

Before After
HP Multiplier -20% 1.25 1.00
Damage Multiplier +18% 1.70 2.00

Evolved Barbarians (Rework)

Before After
HP Multiplier -12% 1.25 1.10
Duration +50% 2.00 Seconds 3.00 Seconds

Evolved Bats (Nerf)

Before After
First Hit Time +100% 0.300 Seconds 0.600 Seconds

Evolved Battle Ram (Nerf)

Before After
Pushback to Heavy Troops -100% 2,000 unknown 0.000 unknown

Remove pushback to heavy troops, e.g. Mega Knight, Giant Skeleton. Other cards that currently have this ability include Log, Monk, and Little Prince.

Evolved Bomber (Nerf)

Before After
Cycles +100% 1.00 Cycles 2.00 Cycles

Evolved Firecracker (Rework)

Before After
HP Multiplier -23% 1.30 1.00
Big Sparks Duration +20% 2.50 Seconds 3.00 Seconds
Small Sparks Duration +25% 2.00 Seconds 2.50 Seconds
Movement Slowdown 0.000 0.150

Evolved Knight (Rework)

Before After
HP Multiplier -8% 1.20 1.10
Damage Reduction +17% 0.600 0.700

Evolved Mortar (Nerf)

Before After
HP Multiplier -17% 1.2 1.0

Evolved Royal Giant (Nerf)

Before After
HP Multiplier -9% 1.1 1.0

Royal Giant (Buff)

Before After
HP +3% 3,072 Hit Points 3,164 Hit Points

Evolved Royal Recruits (Nerf)

Before After
HP Multiplier -10% 1.1 1.0

Royal Recruits (Buff)

Before After
HP +3% 532 Hit Points 547 Hit Points

Evolved Skeletons (Nerf)

Before After
First Hit Time +25% 0.400 Seconds 0.500 Seconds

Evolved Tesla (Rework)

Before After
HP Multiplier -17% 1.20 1.00
Death Shockwave 0 1

Evolved Valkyrie (Nerf)

Before After
HP Multiplier -4% 1.15 1.10

Evolved Wall Breakers (Nerf)

Before After
Runner Damage -50% 392 Hit Points 196 Hit Points
Runner Speed +33% 90 120

Evolved Zap (Nerf)

Before After
2nd Strike Damage -50% 192 Hit Points 96 Hit Points
3rd Strike Damage -50% 192 Hit Points 96 Hit Points

Cannoneer (Nerf)

Before After
Damage -5% 422 Hit Points 401 Hit Points

Dagger Duchess (Nerf)

Before After
HP -14% 3,218 Hit Points 2,780 Hit Points

Elixir Collector (Nerf)

Before After
Generation Time +33% 9 Seconds 12 Seconds
Duration +32% 65 Seconds 86 Seconds

Goblin Drill (Nerf)

Before After
First Spawn Time +60% 0.5 Seconds 0.8 Seconds

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Author: SML
SML (See-ming Lee) is the Founder of RoyaleAPI. He made this site because he loves Clash Royale. Read about the History of RoyaleAPI
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Alpe is the Director of Content and Esports at RoyaleAPI.
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