Creator Code Support us with creator code RoyaleAPI

Season 18 - Balance Changes, Mother Witch (New Card), Seasonal Content

December 4, 2020 · 8 min read

season update balance

Update 2020-12-09: Clan Wars 2 Matchmaking Changes

Season 18: Logmas

Clash Royale Season 18 begins on Monday, December 7th, 2020.

Clash Royale Season 18 Logmas - Tower Skin and Emotes

Tower Skins

There are two tower skins for this season — one from Pass Royale and another at the shop.

  • Tower Skin: Clashmas Sled Clashmas Sled tower skin. Pass Royale at Tier 10.
  • Tower Skin: Logmas Logmas tower skin. Shop.

Clash Royale Season 18 Logmas - Tower Skin and Emotes

Emotes

  • Log Logmas Emote The Log: Logmas. Free for all players at Tier 5.
  • Bowler Gift Emote Bowler Gift. Pass Royale at Tier 20.
  • Bowler Sad Emote Bowler Sad. Shop.
  • Mother Witch Laugh Emote Mother Witch Laugh. Shop.
  • Mother Witch Laugh Emote Lumberjack Logmas. Challenge.

Emotes in Action

Logmas Arena

Clash Royale Season 18 Logmas Arena

Tap to enter our code RoyaleAPI automatically so you won’t forget on Monday!

Mother Witch (New Card)

Mother Witch places a curse on enemy Troops with each attack. When a cursed Troop is destroyed, it turns into a building-targeting Hog that fights alongside the Mother Witch! She also bakes great cookies.

Mother Witch - New Card in Clash Royale Season 18 December 2020

Gameplay

Stats

Rarity Legendary
Elixir 4
Sight Range 5.5
Range 5.5
Speed 60 Medium
Hit Time 1.2 sec
Deploy Time 1.0 sec
Effect Duration 5.5 sec
Targets Air + Ground

Stats Per Level

Level Hitpoints Damage DPS
9 (Tournament) 560 96 80
10 616 105 88
11 677 116 97
12 744 127 106
13 (Max) 817 140 117
14 879 150 125

Balance Changes

Clash Royale Season 18 Logmas - Balance Changes for December 2020

Balances will be live on Wednesday, December 9th, 2020. Discuss on Reddit

X-Bow (Rework)

Before After
Life Time 40 sec 30 sec
Hit Time 0.25 sec 0.30 sec
Health 1383 1330
Damage 26 34
  • X-Bow will be getting a complete rework in December.
  • Since the very beginning, it has been one of the most polarizing cards in the game.
  • Although it has a steep learning curve for beginners, X-Bow is deadly in the hands of those who have mastered it.
  • Its defensive capabilities make it difficult for opponent to break through.
  • The rework focuses on reducing its health and life time, thus making it more fragile when placed on the battlefield.
  • In turn, its bolts are more powerful than ever, with each bolt gaining 30% more damage per hit.

Guards (Rework)

Before After
Hit Time 1.1 sec 1.0 sec
Health 90 67
  • Guards will receive a rework.
  • Their Hit Time and Health will be changed to be the same as Skeletons.
  • This will give them an overall DPS buff.
  • After their shields are broken though, they will be as fragile as their shield-less bone brothers.

Goblin Giant (Buff)

Before After
Hit Time 1.7 sec 1.5 sec
  • Goblin Giant is getting a minor buff to offset all the nerfs included in this season.

Witch (Buff)

Before After
Initial Spawn 3.5 sec 1 sec
  • Although popular in lower arenas, Witch struggles to find her place at Top Ladder and challenges.
  • She consistently ranks the lowest in terms of usage and win rates.
  • Players often find more value playing other cards in the game than spending 5 elixir on this card.
  • She will be getting a buff by being able to spawn her skeletons more quickly (up from 3.5 seconds now to 1 second initial spawn).
  • With this change, Supercell hopes that she will become part of the meta again as a strong counter to Pekka decks.

Bats (Buff)

Before After
First Hit 0.8 sec 0.6 sec
  • Bats got a nerf a few seasons ago, and the balance team felt that they are unjust — so they are returning some of the nerfed stats.
  • This is an indirect buff to Night Witch as well.

Barbarian Hut (Nerf)

Before After
Health -22% 1452 1144
  • This highly defensive building is often utilized by decks which depend on “chilling” during single-elixir time.
  • In turn, this defensive style of play leads to an unpleasant meta that is not fun to play against.
  • For the upcoming season, this meat-shield will be getting a significant nerf so players can’t just sit back and sip coffee until double-elixir time to battle.

Graveyard (Nerf)

Before After
Initial Spawn 2.0 sec 2.2 sec
  • The Clash Royale balance team has tried to nerf Graveyard in Season 17 — unsuccessfully — and decided to revert the change two weeks later in the November client update.
  • However, they recognize that Graveyard consistently ranks at the top of all the win-conditions, and so they have decided to nerf it in a different way.
  • Starting from next season, Graveyard will take a bit longer for its first Skeleton to appear, which results in 1 fewer Skeleton spawn overall.

Heal Spirit (Nerf)

Before After
Damage -69% 91 28
  • This single-elixir cheery spirit has received not one — but two — nerfs recently: Season 15, Season 16 but it remains strong and its usage rate never really went down.
  • Its healing ability combined with how effective it is to counter swarms like Skeleton Army and Goblin Gang makes the card a must-have in almost every single meta deck — which just shows how strong it really was when it was first introduced.
  • It is receiving a very significant damage nerf — not only will it not be able to kill Skeletons anymore, using Zap in combination with Heal Spirit will not kill a Minion Horde either.
  • With so many swarm cards in the meta right now, players will need to make a conscious decision to include this card for its healing ability alone. We anticipate a fairly significant drop in its usage rate for the December season.

Fisherman (Nerf)

Before After
Health -10% 800 720
  • Fisherman has been very popular in the meta. How popular? Just look at all those meta decks with Fisherman + Hunter + Heal Spirit!
  • His pulling mechanism is what makes him unique, and the balance team does not want to tweak those numbers. (In fact, previous attempts at nerfing his hook range has made him unplayable).
  • He will be getting a health reduction and that makes him more fragile against other mini tanks.

Electro Wizard (Nerf)

Before After
Damage -2.5% 93 91
  • Technically a rounding error fix.
  • This minor damage nerf is intended to fix a few interactions — such as making the entry Zap and additional attack not have enough damage output to kill both Archers.

Skeleton Barrel (Nerf)

Before After
Health -19% 540 440
  • If you’ve played against Double-Barrel decks, you know how annoying this card is!
  • It gives a guaranteed tower damage towards your tower even if you have a perfect counter. To make things worse, you won’t usually want to counter this card with your perfect counter because then you won’t be able to counter some other bait cards that will deal a ton more damage!
  • After the balance changes, Skeleton Barrel will have the same health as Skeleton Dragons / Magic Archer / Zappies (440 at tournament-standard).
  • When cast on its own, it will still deal damages to the tower if you don’t defend it, but you should be able make it explode sooner before it reaches the tower.

Tap to enter our code RoyaleAPI automatically so you won’t forget on Monday!

Balance Changes Frequency - From Monthly to Quarterly

We’ve saved the most important news last — this is the last season when we will see monthly balance changes. Starting in 2021, balance changes will happen every quarter (every 3 months) instead of every month.

This change may come as a surprise to many players, who see the monthly balance changes as a shake-up to month-long metas that can get stale and repetitive. The Clash Royale team did not make this decision lightly, and we will try our best to explain why they’ve decided to do this. What you can expect is that balance updates will in turn become more impactful — instead of tweaking 4-5 cards every month, you should expect to see 10-20 changes during the quarterly balances.

Player Progression

We know that many of you have asked for more frequent balance changes, but according to Supercell, for the vast majority of the players — casual or otherwise — balance changes aren’t that exciting. In fact, because of how difficult it is to progress your player account in Clash Royale, balance changes often completely ruin the players’ ability to push further. Many players simply quit the game entirely when they see that there is no way for them to achieve new heights with the deck that they have maxed — and it’s a big ask for them to spend another year to upgrade the cards they need to play another archetype, not to mention that it is equally easy for those cards to get axed in future balances.

So quarterly balance will attempt to balance the reality somewhat. Supercell has promised that they will fix their progression system in the coming year — an overhaul is planned for Q1 2021. But until this new progression system takes shape, balance changes will happen every three months so players won’t be affected by this change as much.

Development Time

Most of the players don’t realize this, but it takes a fairly significant amount of time and resources to do balancing properly. After spending more than 2.5 years on monthly balances, the team has found that the monthly balances can sometimes feel like a burden — it became a must-do-task instead of something with the pure intention of balancing problematic cards. Valuable time that could be utilized elsewhere — such as improving the game — was forced into balancing for the sake of balancing. In turn, some balances feel “arbitrary” without relevant justifications for them.

Problematic cards

Although balances will happen every quarter, problematic cards will still be dealt with swiftly. So no worries if you feel that you will now be stuck with playing against OP cards for 3 months — if a card got over-nerfed or over-buffed, the team will implement balance changes to deal with them quickly.

Why now?

When Supercell originally started doing monthly balance changes more than 2.5 years ago, their intention was to introduce some freshness due to the lack of updates. These balances have become an even bigger deal during the 2020-update drought.

For 2021, the team is committed to having more frequent game updates — currently scheduled to happen every 3 months! Their intention is to have the balance changes go with these quarterly game updates, and we’re told that they will be bigger and more impactful than what we are used to right now.

Clan Wars 2 Matchmaking Changes

This went live after maintenance on Wednesday, December 9th

  • Players are now more likely to matched against opponents with similar King Level.
  • Matchmaking pools have been widened across Clan War Leagues. It is now possible for players in the Bronze League to be matched against players in the Legendary League if it means that the matchup will be fairer.
  • Matchmaking times will now be shorter for players that were experiencing long wait times.

Feedback

What do you think about these changes? Tell us what you think on Reddit

Tap to enter our code RoyaleAPI automatically so you won’t forget on Monday!

TV Royale

Pass Royale Giveaway Winners

To celebrate the launch of Mother Witch, we ran a giveaway for 10 Pass Royale on Twitter courtesy of Supercell! Here are the 10 lucky winners!

Discuss

season update balance

Share this post

Author: SML

Previous posts

Season 37 Mini Pekka’s Dream (July 2022) Summer Update (June 2022, Q2 Update) Creator Spotlight - RoyaleAPI Season 36 Bone Pit (June 2022) Final Balance Changes for June 2022 (Season 36) Work-in-progress Balance Changes for June 2022 (Season 36) First person to max Mastery - Juuso14 Content Creator Badges Most Popular Cards on Top Ladder in April Season 2022 Season 35 Bewitched (May 2022) Card Mastery Levels of Top 1000 Players Most Popular Cards on Top Ladder in March Season 2022 Ladder and Global Tournament Ranked Badges Season 34 Mighty Mine (April 2022, Q1 Update) Balance Changes - 2022 April (Season 34) Clash Royale releases China-specific version. What does it mean to you? When will that juicy chest arrive? Season 33 Birthday Royale (March 2022) New Challenge Badges Season 32 Lava Hound (February 2022) Balance Changes - 2022 February (Season 32) Clash Royale League (CRL) 2022 FAQ Clash Royale League (CRL) 2022 Overview Player King Levels and Best Trophies Ladder Finish Leaderboard 2021 15 Arena Challenge (Jan 8 - Jan 29) Happy New Year 2022! Season 31 New Year (January 2022) Country Info on Player Leaderboards Player Earnings Leaderboard Balance Changes - 2021 Q4 Winter Update (Season 30) Season 30 Clashmas - Seasonal Content 20-Win Challenge Odds Cards - Average Crowns by Win-Condition Champions Card Trends Advanced Deck Cycles for Champions (2nd Edition) Champions Balance Changes (November 2021) Your next Royal Wild Chest Advanced Deck Cycles for Champions Champions Update and Season 29 Sneak Peek Reaction to Sneak Peek Animation King Level 14 - 2021 Autumn Game Update CRL 2021 Best Players by Win Condition Slash Royale - Earn over 300k Gold! Season 28 Shocktober - Sneak Peek Custom Achievement Badges - New Feature Esports Achievement Tiers - New Feature Complete CRL Survey, win Clash Fan Box Season 27 Executioner’s Kitchen - Sneak Peek Balance Changes - 2021 Q3 Autumn Update (Season 27) Deck Builder - New Feature Season 26 Cruise Royale - Sneak Peek RoyaleAPI Birthday Survey and CRL Swag Box Giveaway Season 25 Vacation Royale - Sneak Peek Leaderboard Decks by Season - New Feature Season 24 Rumble in the Jungle - Seasonal Content Summer (2021 Q2) Game Client Update (Season 24) Balance Changes - Summer (2021 Q2) Game Client Update (Season 24) How to fix Facebook friends not showing up on Friends List Season 23 Golden Dragon Spa - Seasonal Content 4-Card Cycle - Shortest Path to the Same Card Season 22 Pekka’s Playhouse - Seasonal Content Magic Items - 2021 Q1 Game Client Update Balance Changes - 2021 Q1 Game Client Update Clash Royale League (CRL) 2021: Round 1 Stats Season 21 Birthday Royale Battle Healer Emote Giveaway Tournaments Season 21 Birthday Royale - Seasonal Content Clash Royale League (CRL) 2021 Rules - Visualized Which cards should never appear in the starting hand? - Survey Results Underleveled players who finished in Ladder Top 1000 in Season 2021-01 Season 20 The Forbidden Palace - Seasonal Content Ranked Seasons - Is Your Best Finish Really Your Best? Most requested changes about Clan Wars 2 - Survey Results Player Clan Wars 2 History Season 19 Frozen Peak - Seasonal Content Happy New Year 2021! Ladder Trophy Balance Change - Data Visualization Season 18 - Balance Changes, Mother Witch (New Card), Seasonal Content CRL 2020 World Finals Preview Search Decks by Average Elixir RoyaleAPI Content Partner Program Deck Search Helper - a utility to find war decks for Clan Wars 2 Game Client Update - November 18, 2020 (Season 17) The Secret Stats - A Deep Dive into Hit Time, Load Time and First Hit in Clash Royale Season 17 - Balance Changes and Seasonal Content Join / Leave Log in Clan History Clan Wars 2 Tools for Clash Royale Clan Leaders - Analytics, Log and More Season 16: Balance Changes, Electro Spirit + Electro Giant (2 New Cards), Shocktober Update Deck Search - Sort by Rating Season 15 - Balance changes, seasonal content and more! Supercell Creators Clan Wars 2 Tournament The two professional labels - what’s the difference? Classic Decks (Season 14) Matchups Clan Wars 2.0 - Update 2 Season 14 - Balance changes, seasonal content and more! RLS Practice - Play our tourney-standard ladder to prepare for the 20-win challenge! Account Age - New Feature Classic Decks (Season 13) Matchups Double Barrel Bait 2.9 - Deck Spotlight Clash Royale Fanbox Giveaway Season 13 - Balance changes, seasonal content, 20-win challenge and more! Clan Wars 2.0 - The most anticipated Clash Royale update Emote Log - New Feature Classic Decks (Season 12) Matchups Season 12: Skeleton Dragons (New Card), Balance Changes, Emotes, New Arena, and More! Classic Decks (Season 11) Matchups Translate for Us! Royal Giant 2.9 Cycle - Deck Spotlight Season 11: Balance, Content Update and more - May 2020 Update Classic Decks (Season 10) Matchups Battle Replay Overlay for Streamers Royal Hogs Heal Spirit - Deck Spotlight Season 10: Balance, Heal Spirit (New Card) and more - April 2020 Update CRL East 2020 Details Player Leaderboard by King Level Expanded to Top 1000 Season 9 Classic Decks Matchups 3M Royal Hogs (Ladder #1 by Siro) - Deck Spotlight Leagues: Filter by Players and Teams on Card Stats and Deck Stats Royal Hogs Delivery - Deck Spotlight Season 9 Birthday Royale Pekka Emote Giveaway Tournaments Season 9: Birthday Royale, Royal Delivery (New Card), Balances, Classic Decks - March 2020 Update Classic Decks (Season 8) Matchups Launch of Clash Royale League East! Battle Replay - New Feature Royal Hogs Zappies - Deck Spotlight Season 8: Balance and Classic Decks - February 2020 Update Wall Breakers Miner Cycle - Deck Spotlight Classic Decks (Season 7) Matchups Discontinuing API service for developers — Will not affect website Pekka BridgeSpam - Deck Spotlight Free Agents Season 7: Firecracker, Balances, Classic Decks - January 2020 Update Classic Decks (Season 6) Matchups Meet the CRL World Finalists Season 6: Balance, Battle Healer, Classic Decks - December 2019 Update Classic Decks (Season 5) Matchups Season 5: Balance and Features - November 2019 Update Season 4: Balance and Classic Decks - October 2019 Update Matchup - New Feature Tiebreaker, Triple Draft and more - September Client Update Season 3: Balance and Classic Decks - September 2019 Update Season 2: Balance and Classic Decks - August 2019 Update Season 1: July Update: Pass Royale and more Classic Decks, June 2019 Update April 2019 Update January 2019 Update Ram Rider December 2018 Update #2: New Tournament System December 2018 Update #1: Star Levels Classic Decks, September 2018 Update Goblin Giant, Trade Tokens, Simplified Card Levels - September 2018 Update Clan Wars 2v2 Guide: Golem Summer 2018 Update #2 Summer 2018 Update #1 Deck performance against meta decks + Official Partners Clash Royale League Portal Counter Decks + Grand Challenge Portal
Creator Code Support us with creator code RoyaleAPI
Donate to support us