Classic Decks (Season 8) Matchups
We take a look at the performance of each Classic Deck against each other. After 3 weeks gathering battles, we now have enough data to [...]
classic decks matchupWe take a look at the performance of each Classic Deck against each other. After 3 weeks gathering battles, we now have enough data to provide a reliable analysis of the matchups.
Net WinRate (NWR) charts are great to see clear matchup advantages of some decks over others. The NWR range goes from negative (disadvantageous matchup, in orange) to positive (adventageous, in green).
Ideally, for all decks to be balanced, you'd see very neutral NWRs for all matchups, or a balance of adventageous/disadvantageous matchups: 2-3 good and 2-3 bad for each deck.
Season 8 didn't create a clear deck ranking as we've seen in past seasons, but there still were some good and bad options. Let's take a look at them by order of success:
With 3/5 very easy matchups, this Fireball-bait deck gave players a clear advantage if they were lucky to get it. Only the Pekka-Bridgespam deck gave it trouble, as it has area damage and the ability to build bulky pushes that can be hard to stop with Poison as a support spell.
The Pekka-Bridgespam deck has remained as one of the most reliable options throughout the last year. This variant isn't the most popular one currently, but most players are quite familiar with it. As usual with this archetype, the Pekka with Poison is a very solid defense against most decks, and the Bridgespam pressure can be hard to stop for non-experienced players. This adds up into all positive but low NWRs—not as good as deck #1 but can still win everything if used appropriately.
This deck paired with lightning has trouble when facing the Barbarians and Pekka of the two previous decks. When that's not the case, the RG is harder to stop and likely to win.
An incredibly well balanced deck among the set, with most NWRs in the single digits. Several of the decks don't have enough air targeting defense, and that can make a properly built push unstoppable. That's not when facing Royal Pain, as 6 out of its 8 cards are useful in to defend air pushes, making it the hardest matchup for this deck.
We are now in the bad decks territory—unless you face logbait, the odds are against you with this deck. Your simple giant pushes will have a hard time surprising the opponent, who will be able to counterpush shortly after. This deck doesn't have area damage other than the triple-spell, making several of the other decks hard to stop.
With the presence of lightning or zap in most of the other decks, the Inferno Tower won't be very reliable. Logbait decks usually need to be played in a distinct way to be effective with their pressure. Players unfamiliar with this archetype might have trouble when facing more straightforward decks, causing the negative NWRs we have recorded.
Do you have any tips to put a fight against the hard matchups? Let us know in the comments of Reddit!
Here are all the decks again, in case you have missed our season introduction:
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